This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Yep, its another car.
An Audi TT. Just a start on the front. Im trying to find and eliminate any lumpiness I could find. So far I'm pretty happy with the results.
Lol I marked in the lights (can you tell)? But, here is the model. I think I reduced the amount of lumpiness. By a whole ton. I swear, if I see more lumps in da hump, I will do something... gah!:headbang: :headbang:
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