This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm building a simple face with subdivision surfaces in polygon proxy mode. I delete history when the command line tells me to watch out for tweaks. I use extrude edge, split polygon and append polygon.
I get these lattices building up. What are they and can I, should I get rid of them? They get in the way so I can't grab vertexs anymore.
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