This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
LOL! who´s that ¡Lu! guy? Hehehe
Anyway, here´s mine ... generic boring graphics design desktop.
See you guys around. Oh and the reason why I haven´t updated the ShowCase, down-left.
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