This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Thanks for the compliments! The yellowish band its part of the glass texture, is a grimey, foggy glass that just fits better with a lantern. Ill actually be going a step further with this project and making a small scene. Im not sure where I will go with it, but suggestions and help are highly welcomed. Im going to start a WIP thread about it and ill do it along side my other project.
Yay, not a freshman anymore!
Last edited by kinddoggofwar; 02-06-2007 at 02:52 PM.
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