I've been doing this on and off for about a week now. And yes it is separate models... nurbs, polys and subdsOriginally posted by Nem
wow! thats simply stunning!
how long has it taken you to get to this stage?
and how do you model sumthing like that? do you have about 700 seperate models just put together to make it look like one model?
AGREED, i want to know how its possiable to put textures like that on maya. also i want to know how long you been playing with maya.Originally posted by ragecgi
Undseth took the words right outta my mouth!!!!
KILLER MAN!!! looking GREAT!
The bump depth is perfect for the map you are using, and feel free to actually model some deeper dent's if you want, as I've gotten the chance to see the actual "prop" boat up-close once, and it was dented to hell
PERFECT texturing man!
I think I speak for ALL of us, when I say that it would be a CRIME if you did NOT do a quick OR long tutorial on how you textured this boat sometime in the near future!!!
NICE JOB!!
I see GALLERY written all over the keel of this boat when your final shot is done man!