This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Normally plug-ins compiled for Maya 4.0 don´t work for Maya 4.5 (ie: the already famous 3ds import plugin). You could try and see if it works. If you don´t know or don´t want to try, then better wait for the 4.5 compiled version.
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