Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-10-2008 , 09:02 AM
Monkey Wrench's Avatar
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Join Date: Dec 2006
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help with ramp layer

in my atmosphere ramp layer, the blue glow is showing up in the shadow where it should be completely dark. I have raytrace shadows on, I have it set to completely transparent for the area in the shadow of the earth. whats wrong?


In this image the light directly shining to the right.
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Last edited by Monkey Wrench; 29-10-2008 at 09:06 AM.
# 2 29-10-2008 , 08:02 PM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
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Have you tried moving the black part of the ramp further towards the middle?

Chris

# 3 29-10-2008 , 08:08 PM
BennyK's Avatar
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I don't know about the ramp shader but you might want to create the atmosphere as a separate geometry and play around with facing ratio and transparency...
BTW, the atmosphere is way to far off the surface of the planet.
Benny


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