Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Create an object to attach fire to. It can be something as simple as a deformed plane or perhaps a log you have modeled in your fireplace. Select the log, then choose (under the Dynamics Menu) Effects>Fire and walla: you're done.
If you want to tweak it, select your particles and mess with the attributes in the channel box.
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