This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
He looks a bit cartoonish in the proportions of the hands and legs/feet. If this is intentional, then all is well. He also looks a bit square around the chest area, try to make him less so. How many tri's are the meshsmoothed version now?
Here is a current update, my first real attempt at texturing a character body. I used Painter to create the textures. Suggestions and Criticism are very welcome
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