This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Very cool. Are you doing these in nurbs or polygons? Looks like nurbs, but I can't really tell. Also, do you have a drawing or have in mind a design for the blade, handle, and other small features of the sword yet?
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