This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
If you mean you've finished rendering the frames and want to view it, you can load them into Fcheck, a psuedo-compiler that comes with Maya. If you mean you have a a couple different scenes all rendered into frames and you want to put them to gether, you can do so with a program like Premier or After Effects. A freebie program called VideoMach might also work, although it doesn't have near the features of the more expesive programs.
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