Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-09-2002 , 01:10 AM
Registered User
Join Date: Sep 2002
Posts: 18

funiture work


# 2 16-09-2002 , 01:11 AM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
um very yummy dude. looks good.

# 3 16-09-2002 , 01:30 PM
Registered User
Join Date: Sep 2002
Posts: 18
I got to find out a way to DEFORM cylinders into an arch, loop etc.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads