Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-06-2004 , 08:28 PM
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June Noob Dragonhawk

HI guys!
I will try to model,texture and aniamte a dragon.within this month i will not come to the animation part because i have not much time....but i will aniamte it later....especially on summer holidays i gonna learn maya a lot....well for the dragon i seached this images as possible reference views....



As a side:

https://www.blacklinx.it/BlackLinX/Bi...onSideView.jpg

https://www.creaturecrates.com/Mediev...n/m_dragon.htm

https://psyko.homeftp.net/arania/images/bludrag.jpg


as a front:

https://www.andrew.cmu.edu/user/jayeu...ragonFront.jpg

https://www.dragonquestfrontiers.com/dragon-head.jpg

# 2 10-06-2004 , 01:10 PM
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i decided to use the foloowing as a side view...

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# 3 10-06-2004 , 02:36 PM
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this simple shape costs me ca. 2h ...cant believe how slow i am...

# 4 10-06-2004 , 02:38 PM
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.

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# 5 10-06-2004 , 02:47 PM
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Speed comes with practice. Keep it up!

# 6 10-06-2004 , 02:53 PM
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Good start, dont stop, keep going!


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# 7 10-06-2004 , 04:12 PM
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i prepared the head for extruding the horns or hair which comes out of the top of the head...(look at the posted image plane)...and i made `em

I would never think that i rule so much in maya YEAH!!!

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# 8 10-06-2004 , 04:16 PM
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every thing is a little too square...........the top and bottom of the mouth, the nose thing with the spikes coming out of it and the horns they all need more roundness


<embed src="https://img.photobucket.com/albums/v631/kman3/dial.swf" type="application/x-shockwave-flash" pluginspage="https://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" width="100" height="100" quality="best" play="true" loop="true" align="center" scale="showall" play="true"></embed>
# 9 10-06-2004 , 08:43 PM
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I made more spikes and prepared the mouth for the teeth....

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# 10 10-06-2004 , 08:46 PM
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here is a wireframe picture... i try to keep it as low poly as i can ....just like mtmckinley teache dit for me in my humanoid WIP....

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# 11 10-06-2004 , 09:01 PM
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Tried a bit with fur....this came out lol :

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# 12 10-06-2004 , 10:11 PM
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Yeah man i rule lol.... well this here is my current status of my dragon YEAH ....( sorry I'm just happy)

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# 13 10-06-2004 , 10:12 PM
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i think i need to tweak the start of the spikes (the black area on the pic) and make it more round in the low poly model... after that i ll go over to the Teeth!!!!

# 14 10-06-2004 , 10:22 PM
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Coming along well. Watch out for the dark patches. Might be normals issues there.

# 15 10-06-2004 , 10:26 PM
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last pic seems to be stolen from morrowind user added image

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