Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-08-2004 , 02:02 AM
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Gorox: Gorilla Ox combo.

Charater I am working on for my charater design class. I will be modeling him in Maya later on.

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# 2 02-08-2004 , 02:11 AM
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Pretty cool.. looking forward to seeing the model progress...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 02-08-2004 , 06:56 AM
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Great concept m8, be good to see him come to life.


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# 4 02-08-2004 , 02:34 PM
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Pretty amazing drawing. Its going to be a chalange to model, good luck user added image


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# 5 02-08-2004 , 05:08 PM
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Yeah, nice concept sketch!! user added image



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# 6 02-08-2004 , 06:47 PM
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Ditto.


Imagination is more important than knowledge.
# 7 03-08-2004 , 07:32 PM
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Thanks everyone. It will be a bit tricky but part of the assignment is a front, side and 3/4 view so I will have plenty of references. I will be building him in about a month if all goes right and I do not buy Doom 3.

# 8 03-08-2004 , 08:54 PM
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Hey Rick

About time dude, I've been waiting to see some stuff!!! Design looks cool, love the knuckles!!

_J

# 9 03-08-2004 , 09:53 PM
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Thanks Jango. I am glad you like it. I am doing more traditional type stuff lately because of school.

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