This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks everyone. It will be a bit tricky but part of the assignment is a front, side and 3/4 view so I will have plenty of references. I will be building him in about a month if all goes right and I do not buy Doom 3.
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