Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 20-10-2004 , 06:31 PM
bahearn81's Avatar
Registered User
Join Date: Feb 2004
Location: Oneonta, NY
Posts: 185

Need HELP with Shadows

Hey, I was wondering if anyone can fix this. I'm guessing its just some randomn setting I have off but I cant get it. I'm getting all these jagged faces on this poly model when i render. Dmap resolution is at 300 and dmap filter is at 4 so I dont see why they still look crappy. Just a poly plane renders fine but a cube is all jaggedy, how do I fix this? Thanks.

Attached Thumbnails

www.ahearnart.com
aim: kaltnue303

JOIN THE 3D USERS MYSPACE GROUP:
https://groups.myspace.com/3DNERDS
# 2 20-10-2004 , 07:37 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
I have no idea but I am loving that building! hope you get it sorted,

Mat.

# 3 20-10-2004 , 10:41 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Hey bahearn, you need to pump up that dmap resolution up higher, go for about a setting of about 1024 or somewhere along those regions user added image that should fix it up. Are you using mental ray as your renderer? If so, then put your samples up aswell to about a 2 (under your sampling quality menu in render globals). user added imageBTW...very cool looking building.

MainlineX



-------------------------------------------

Last edited by MainlineX; 20-10-2004 at 10:44 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads