Hey bahearn, you need to pump up that dmap resolution up higher, go for about a setting of about 1024 or somewhere along those regions that should fix it up. Are you using mental ray as your renderer? If so, then put your samples up aswell to about a 2 (under your sampling quality menu in render globals). BTW...very cool looking building.
MainlineX
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Last edited by MainlineX; 20-10-2004 at 10:44 PM.