Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-11-2004 , 03:30 PM
Registered User
Join Date: Nov 2004
Posts: 2

Polygon or NURBS??????

I'm starting to make an airwolf but I'm not sure whether to use NURBS surfaces, NURBS curves or Polygons



Please Help

any help appreciated

# 2 01-11-2004 , 04:33 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I prefer polygons. I feel they're more flexible then the alternatives.

# 3 14-11-2004 , 04:44 PM
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Join Date: Nov 2004
Posts: 5
i like nb

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