This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Okay, I am in... It will be a miracle if i finish, but what the heck. It will be good to get back at it with a challenge,,,
first sketch: thinking of something along the lines of this - a gnarly tree, a sword and a skull. Stylized not too realistic and hopefully much more creepy than this sketch.
looking back at the sketch... not very nightmare-ish :/ I willtry and amp it up some...
here are my first efforts, started the sword.... right now i am thinking low poly... i will block out the scene first and then add detail where needed. I dont have much time, so I want to move quick and dirty and cleanup at the end
Thanks guys... its all coming back to me now, well almost all. I still have to use alot of the pull down menus, because ive forgotten the hot keys
anyway here is a bit of an update, i am keeping the elements fairly simple because everything will be pretty far from the camera. Plus the lighting will be a killer for me, I am pretty gun shy about that part.
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