Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-12-2004 , 12:57 AM
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Join Date: Jan 2004
Posts: 40

Question for McKinley

Michael McKinley
I was introduced to Maya’s 3d Paint Tool with one of my tutorials. It was very exciting seeing what all it could do.

My question is: I have been making texture maps with Photoshop. Is there any advantage in buying one of these paint programs (BodyPaint 3D, Deep Paint 3D, Z Brush) and using it instead of Photoshop to make texture maps? Do they have other uses in 3d work?

They are all rather expensive, so I would like to be sure before I shell out that much cash.

I was mainly thinking of time saved in texture mapping during a project, be it a 3d still image, an animation or game.

Regards
Kori

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