Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-10-2002 , 01:15 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45

Oz wrx model

Comments on this one pliz

# 2 07-10-2002 , 01:39 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
just like i have under my nissan user added image just kidding...great work...(who stole the car around that tyre? user added image)


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 3 07-10-2002 , 01:44 PM
Kevin
Guest
Posts: n/a
nice wip bJekX! having not seen this particular tyre I cant comment to much on its realisim.. but it sure looks ok so far

# 4 07-10-2002 , 02:13 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
cool man.. :p

# 5 07-10-2002 , 03:58 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
tkx for the replys man,
this is actually my version of the subaru wrx rally wheel, im working on the subaru, ill send some pics soon, in the meantime can u help me in the tire surface? i cant find any good texture to it.

# 6 07-10-2002 , 04:38 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45

update on wheel

new lights and shaders

# 7 07-10-2002 , 07:55 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
i forgot to ask for comments pliz user added image

# 8 07-10-2002 , 09:15 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
i like this shader more.. but i guess it also depends on the rest of the car.. lol user added image

# 9 07-10-2002 , 11:12 PM
Subscriber
Join Date: Sep 2002
Posts: 156
nice render user added image

# 10 08-10-2002 , 09:31 AM
Registered User
Join Date: Oct 2002
Posts: 1
great job, i'd like it even better with even more detail in the wheel, go for it

# 11 08-10-2002 , 03:24 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Hi!

I've made the same tiyre some time ago, (also posted here). But your metal-shader is great. Which do you use? Could you please be so kind and send it to my e-mail-address?

Thanx

Markuz

# 12 08-10-2002 , 05:48 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45

# 13 08-10-2002 , 05:49 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
sorry the shader is the 0-shiny iron v0.0::
dl it from the shader list

# 14 08-10-2002 , 07:04 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads