Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-02-2005 , 09:17 PM
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TreeFrog Model

This is my model from Kurts tutorial, still need some point pulling
on the pads, Looking forward to the texturing section.

Any comments please.

Cheers Ribbons.

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# 2 21-02-2005 , 09:51 PM
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Hey great start...... One thing you can do is add a few lights to brighten up you render a bit.


Keep it up..

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 22-02-2005 , 08:37 AM
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Thankyou

Thankyou for the comments Kurt , I,m going to try lighting him
with hdri also.

Cheers Ribbons.

# 4 22-02-2005 , 06:19 PM
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Updated image

This image is the start of my colour map, still a way
to go. Any comments please.

Ribbons.

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