This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I was planning on animating a character first and then do the texture work on him in Photoshop. Is this a good idea? or will it have an effect on my skeleton and blendshapes or other things I've allready done?
I have never textured or done any UV layouts before but I have read some tutorials about it that might will help. If you got any suggestions about in which order to do this, please let me know
Should I animate him first or texture him first, that's the question
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