This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I finished the Matrix bullet tutorial, and the narrator says that If I go to his website I can get the shader for the emitter. But he doesn't tell us what the website is, so I was hoping someone could tell me. I couldn't hear him that well, but I think he said his name was....Izzy...or...I dunno.
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