This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I would really appreciate if some one could have a quick look at this animation test I have and let me know why the (crappy) plane seems to travel so slowly when its at the bottom of its 'dive'?
I'll post the maya file for now, but I could post pics and vid is necessary.
(I have searched around and didnt really find what I was looking for. The reason the scene is sooooo simple is the fact that I only started looking/trying/messing with animation and motion paths today, and i'm going for the easiest possible scene to start, then build upon it when I know more!)