Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 21-06-2005, 08:22 PM   #1
BillyZ's Avatar
Join Date: Sep 2002
Location: Vancouver, BC
Posts: 223
Thanks: 0
Thanked 0 Times in 0 Posts
Default Male Character

Decided to try some medium-high poly modeling possibly to create as a normal map for a low poly game character. I'm not too sure about muscles and details.. normally I just texture it.. can someone take a look and say its good, if not give me some advice.
Attached Thumbnails
BillyZ is offline   Reply With Quote
Old 21-06-2005, 10:36 PM   #2
gohan1842's Avatar
Join Date: Jul 2004
Posts: 1,060
Thanks: 0
Thanked 0 Times in 0 Posts

Looking good. Considering it's just a character then the porportions look good also.
I'm not a geek. I'm a nerd.

msn -
I'm up for a chat anytime.
gohan1842 is offline   Reply With Quote
Old 22-06-2005, 02:24 AM   #3
mhcannon's Avatar
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Thanks: 0
Thanked 9 Times in 8 Posts

pretty cool... looks a bit like a sculpy piece.

crits: collar bones low and too thick. Neck muscle (sternomastoid?) connection to collar bones too defined. Love handles a bit too prominant.

crits aside, it should work as is.

AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
mhcannon is offline   Reply With Quote
Old 22-06-2005, 06:15 AM   #4
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62
Thanks: 0
Thanked 0 Times in 0 Posts

Looks good.

Try finding an image of how all the muscles are shaped and positioned on the skeleton.

If you create edge loops around the major muscles it will give you a much better control over the model...
Lookey is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
Jay_Outlaws Tales WiP thread Jay Work In Progress 293 22-02-2016 03:00 PM
Character animation-Finished work maheshsubbiah Finished Work 7 05-12-2010 04:04 AM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.