Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-07-2005 , 10:20 PM
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Real-Time Power Cactus

user added image Here is a real-time prop that I made for a contest over at cgtalk. Its 998 triangles with 3 512x512 maps!

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REAL-TIME POWER CACTUS DEMO
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DT3D POWER CACTUS <-----Download
THIS IS A REAL-TIME PRESENTATION DEMO USING THE OGRE RENDER ENGINE. WITH VERTEX AND PIXEL SHADERS WITH A GI PASS.

# 2 07-07-2005 , 05:14 AM
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very nice bumps!


First year 3D Grad
# 3 07-07-2005 , 03:19 PM
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Thx's Dan, here are the maps 1 diffuse color, 1 specular, and 1 normal map

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