Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 46 26-07-2005 , 07:48 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
I start a new concept , because my fisrt was too much traditional ..

Attached Thumbnails

Last edited by vim; 27-07-2005 at 12:05 AM.
# 47 26-07-2005 , 11:43 PM
niasyn's Avatar
Registered User
Join Date: May 2005
Location: washington, d.c.
Posts: 32
Ooooh Cool, I like it. I think I'm going to start a new concept tomorrow too. I like that alot, can't wait to see a render!

# 48 26-07-2005 , 11:59 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
thanks niasyn..user added image

Im start quick my dock for my scene..

Attached Thumbnails
# 49 27-07-2005 , 12:02 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view,

Attached Thumbnails
# 50 27-07-2005 , 08:41 AM
baheno's Avatar
Registered User
Join Date: Dec 2004
Posts: 65
how did you make the planks?? just plain old vertex-pulling or did you use a tool or some plugin?

# 51 27-07-2005 , 04:07 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Im just move vertex and edges , I dont use plugin for that...

# 52 28-07-2005 , 01:31 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
small update.. life buoy, bucket, and boxe.

Attached Thumbnails
# 53 28-07-2005 , 02:33 AM
vedic kings's Avatar
Registered User
Join Date: Oct 2003
Location: florence OR, USA
Posts: 958
nice modeling once again, keep up the good work!

# 54 28-07-2005 , 06:06 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
So Im finish my lantern ,

Attached Thumbnails
# 55 28-07-2005 , 06:07 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
This is quickly render test .. No texture on that...

Attached Thumbnails
# 56 28-07-2005 , 06:07 AM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view

Attached Thumbnails
# 57 28-07-2005 , 12:52 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
nice lantern! Keep it up!

# 58 28-07-2005 , 07:47 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
This face are based on my first head in my firstt projet. Im use for that (soft modification tool) for the expressions..user added image

Attached Thumbnails
# 59 28-07-2005 , 07:49 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
Update.(no texture)

Attached Thumbnails
# 60 28-07-2005 , 07:50 PM
vim's Avatar
Registered User
Join Date: Aug 2004
Location: Quebec , Canada
Posts: 353
another view...

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads