This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
good start
...try to add some shadows and light directions....if you're using mental ray for rendering you should try to add its advantages like final gathering and GI!!
this should give it more depth!
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