Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I'm trying to make a rim to a car in maya but i have got some problems when i want to convert the model from polys to subD's.
I read in the script editor and it told me to use the cleanup tool with nomanifold option. What happened is shown in the image.
But what du i do now, if i delete these faces it gets all messed up.
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