Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 03-09-2005 , 05:14 PM
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MattTheMan, Thanks for the comment! I agree with you though, for some reason I had a hard time with the lips and the front of the face. I guess practice makes perfect. user added image
Matt4068, Schweet tuts man! thanks a lot for thoseuser added image

Cheers,
Penguin

# 32 03-09-2005 , 05:17 PM
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Originally posted by matt4068
hi, that particular one is made for maya 7.0 but there are others on the net for 6.0 and 6.5 youll have to do a search in google for a maya human skin shader or something, youll be looking for a *.mb or a tutorial

Ok, but in the files that I got when it unzipped, one folder said plugins, and inside that folder there were other folders with Maya model numbers 5.0, 6.0, 6.5, and 7.0. Could I maybe use one of those folders to get the skin model?

# 33 03-09-2005 , 05:52 PM
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hi, ill take a look, (ive not actually used that shader, it was just the first one i bumped into as an example)

right, ive looked at the file, theres a folder called 'docs' open then then run the html file, then click instalation and it will give you instuctions user added image good luck.

# 34 03-09-2005 , 06:01 PM
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Originally posted by matt4068
hi, ill take a look, (ive not actually used that shader, it was just the first one i bumped into as an example)

right, ive looked at the file, theres a folder called 'docs' open then then run the html file, then click instalation and it will give you instuctions user added image good luck.

Thanks a ton man user added image

# 35 03-09-2005 , 06:07 PM
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no problem ppl user added image

# 36 03-09-2005 , 06:59 PM
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If you want to create some custom skin maps I seem to recall mhcannon posting a link a while back with some cool custom brushes for PS. I'll have a search and get back to you

Jay

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