Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 22-08-2005 , 04:40 PM
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62

Amelie - Judgment Day


Attached Thumbnails
# 2 22-08-2005 , 04:49 PM
Shadeblade's Avatar
Registered User
Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
Posts: 779
Hey, that's kind of like I, Robot user added image


Nobody felt like avenging your death. Sorry.
# 3 22-08-2005 , 04:53 PM
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62
yeah, I used "Sonny" from I, robot for some early concepts. I wanted her to look "friendly" but also have a little bit of that terminator look....

# 4 22-08-2005 , 04:59 PM
Shadeblade's Avatar
Registered User
Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
Posts: 779
You certainly did achieve it user added image
I like that glowing orb inside her head. Is it supposed to be some sort of 'Transflexor coil'?user added image


Nobody felt like avenging your death. Sorry.
# 5 22-08-2005 , 05:02 PM
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62
The "brain" was inspired by vicki from I,Robot. It was supposed to be the "Positronic Brain" (or whatever they called it in the movie).

# 6 22-08-2005 , 11:25 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Only one word can exresss this work......AWSOME !

I wish I could model like that.

# 7 22-08-2005 , 11:26 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Wooooohooo!

Hold on a second while I pick my jaw up off the floor.

Cheers, user added image
,Matt user added image

# 8 14-09-2005 , 08:32 PM
Subscriber
Join Date: Apr 2005
Posts: 21
is this from the Digital Tutors female android tutorial?

# 9 14-09-2005 , 09:22 PM
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62
no, it is not from the DT tutorial.

# 10 19-09-2005 , 08:01 PM
Subscriber
Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258
Looks awesome.. great modeling, great lighting, great effects <blue glow on weapon> but that part, the arm weapon, is what make my eye sore.

Dont get me wrong, beautiful pic and excellent job. just the weapon is out of place and doesn't look right. The other arm appears sophicated enough to function like a human arm/hand, but now this gizmo on the other side throws it all off. two sophicated arms could wield a weapon.

anyhow keep it up, hope one day i'll be able portray a render like that

# 11 19-09-2005 , 08:05 PM
Registered User
Join Date: Jul 2002
Location: Chicago, IL
Posts: 62
haha, well, thats just a matter of opinion. My concept had a weapond instead of an arm (like Borgs).

Thanks for all the comments.

# 12 20-09-2005 , 08:05 PM
Registered User
Join Date: Jul 2005
Location: here
Posts: 16
wow...

# 13 20-10-2005 , 10:11 AM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
amazing work.. user added image


There's nothing normal about normals. In FACT i think the are abnormal.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads