This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks for advices, guys. I have no much experience in 3D, in fact I'm just learning how to model only. I have some experience in animation, but only in 2d traditional approach. But, I´ll follow with the model, to see how far can I go. Here's the progress I did today. I converted Michelle to SubD, to model more easily. I see tons of people that hate working with SubDs, but I love them.
Now, a preview of final appearence. I was affraid fails in modeling would highlight too much, but with this "dulll" material, They disappear a little. I hope...
Modeling finished. She looks reasonable to me by now. Maybe I could improve some parts later, but now I'd like to go into ZBrush, and have some fun, doing the displacement map!
Yes, ShadowKing, I agree with you. Unfortunatelly, this is the kind of thing I'll learn only with experience. Much experience. But as I said before, I'll improve her body more later. So, if you guys have more comments to do, feel free to do. I'm relatively new in modeling, and I apreciate advices from experienced people with pleasure.
Post a side view of the face as I think the chin juts out and the eyes are too small and sunken under the eyebrows. Either that or the forehead is too prominent - can't quite make it out from the angles.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off