Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-10-2005 , 07:13 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135

human modling noob style

hey every1 how t u ppl?
i started to make this human model for fun an as the title suggest its really noobish. plz say ur mind on it. plz could u advise on how to mahe hair(i only have ple)? all textures r done in MS Paint so thats y they're bad
heres super woman

Attached Thumbnails

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 2 01-10-2005 , 07:14 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
heres a close up of here boots u can really c the MS Paint factor

Attached Thumbnails

Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 02-10-2005 , 01:11 AM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
pbman - Its hard to tell from the render but your geometry looks quite expressive. I would love to see a wire to see whats what.

user added image

# 4 02-10-2005 , 07:33 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Sorry Dave Im not following you around man...

I think its a good start , nooby or not. I see you're using ple, does it have Mayas own texture paint in that version? It may help you a bit more. You can find it in the Rendering menu set under Texturing>3dPaint Tool

Cheers
Jay

# 5 02-10-2005 , 11:39 PM
Registered User
Join Date: Aug 2005
Posts: 86
Lookin' good but reduce the breast area a bit...

# 6 03-10-2005 , 12:31 AM
metallicjet66's Avatar
Subscriber
Join Date: Sep 2004
Location: Florida, U.S.A
Posts: 517
hmmm, boobs way too boxy to my knowledge.......user added image and dont make the middle part go in, they have to go straight, since shes wearin clothes


Aim:Nshad BB Court
msn:nothinbutchains@hotmail.com
# 7 03-10-2005 , 04:22 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
thanks for the advice much apprechated (excuse my spelling) - i neva thought about her wearning clothes so it changes her a bit- ref
is a ref pic i used the




i will try the 3d paint tool as well i neva thought of usin it before
thanks
user added image]wire frame[/URL]

user added image]match of ref wiv model[/URL]


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 03-10-2005 at 04:40 PM.
# 8 05-10-2005 , 06:11 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
the breasts are too large, but thats a good thing, lol


Environment Artist @ Plastic Piranha
www.joopson.com
# 9 06-10-2005 , 10:52 AM
Registered User
Join Date: Aug 2005
Posts: 86
They're not to big, but the chest justs out too much.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads