Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Not sure what you are trying to do, but if you've got a polygonal circle, just select the face and choose the extrude face tool. But somehow I don't think that's really what you are asking.
Hmm, I see what you mean, of course you can, provided you actually have a circle face to extrude.
I´d guess you´d have to split some faces to get this face or something. I don´t know how to create the face though ... I suppose Split Polygon tool doesn´t work for this one. (hell! that´s a lot of tweaking to do!)
You would have to create a circular face using Split Polygon or any of the other available poly tools. It is impossible (as far as I know) to extrude anything other than the face's shape.
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