Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 20-12-2005 , 04:37 AM
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ok is this more like what your looking for is only a quick render of your scene with simple setup my way

user added image

explanation of what i did to your file to follow


Last edited by Visitor; 20-12-2005 at 04:42 AM.
# 17 20-12-2005 , 04:47 AM
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yeah, thats more what im looking for


First year 3D Grad
# 18 20-12-2005 , 04:52 AM
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this is all i could get

the reflection is there, but its super distorted

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First year 3D Grad
# 19 20-12-2005 , 04:59 AM
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fisrt off get rid of your hdri sphere use what maya gives you

go to render settings under "common"scrole to bottom turn off default light

then go to "mentalray" tab scrole down to "image based lighting" hit create button then in attrib editor you will be taken to "mentalrayIblShape1" load your hdri image then do quick render if to dark go back to "mentalrayIblShape1" look for "color gain" click the col swatch and type in the "V" something like 1.400 try a render that should brighten it up {tweek this as much as needed to get your brightness} tweek away all you like to improve the image in FG/aa quality anywere else ya like ..............oh i added a blinn to the floor turned up incandesance a little bit also again you tweek as ya like

if anybody got better way i'll be interested to know myself hehehehe

# 20 20-12-2005 , 05:08 AM
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i get lighting info, but no reflections

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First year 3D Grad
# 21 20-12-2005 , 05:18 AM
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heres another one this time using the imaged based lighting

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First year 3D Grad
# 22 20-12-2005 , 05:23 AM
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one more shot

anyone know how i can get the paint to appear more "white"

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First year 3D Grad
# 23 20-12-2005 , 05:30 AM
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the reflections just look so sloppy

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First year 3D Grad
# 24 20-12-2005 , 05:41 AM
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right the car shader is another problem hey user added image don't ya just love rendering :headbang:

ok what is your car paint shader setup?? i'll see if i can try and help you out with that take to mind though i'm no expert on this rendering lark by a long long way user added image

# 25 20-12-2005 , 06:43 AM
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TD

If you can post it as a Maya .ma file I'll have a look, as I use Maya 6

Cheers
Jay

# 26 20-12-2005 , 07:52 AM
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starting to get a nicer paint look
ill have to take a look and see if i can get a version change

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First year 3D Grad
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