Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 241 31-01-2006 , 01:02 PM
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thanx i will try it.

# 242 01-02-2006 , 03:20 AM
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i played a litle with z-brush just to move some vertices.i will maybe add some detail with z-brush later.let me know what you think of that updtae.

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# 243 01-02-2006 , 03:23 AM
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another view

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# 244 01-02-2006 , 03:32 AM
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# 245 01-02-2006 , 12:42 PM
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thanx but i already know about 3 point light.user added image

# 246 01-02-2006 , 06:46 PM
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I definitely say you go with the first one that you made without the real gorilla texture...looks much better and less noobish...


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# 247 01-02-2006 , 11:03 PM
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im not sure what you mean.


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# 248 02-02-2006 , 12:15 AM
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render with 3 pouint light.

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# 249 02-02-2006 , 12:23 AM
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now the back of the head looks too wide, probably just angle though, good job


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# 250 02-02-2006 , 02:04 AM
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bump update.some of you may thnik that the bump is too dept but.. i like it like that so i think it will saty like that.

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# 251 02-02-2006 , 02:10 AM
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im confused:headbang: :headbang:

i dont know if i should continue with the new one or the older one on page 16th.please help me to choose the best one.

# 252 02-02-2006 , 03:38 AM
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i like both equal


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# 253 02-02-2006 , 09:18 AM
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I think I prefer the one on this page. Any plans to give your monkey a tounge? Also, I'm not sure about those upper teeth. They look a little long.


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# 254 02-02-2006 , 12:53 PM
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thanx for both comments.

arran:i will finish the mouth as soon as possible and i will give him tounge.yep maybe the front teeth are to long.

# 255 04-02-2006 , 12:48 AM
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new render.in need to know what you think.

i began the interior of he mouth,soon he will have a tounge.
i will texure his gum and teeth soon as well.

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