Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-01-2006 , 04:49 AM
daffas's Avatar
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First model

Hey everyone here is my first model posting here. This Character is from the tutorial dvd from simply maya. so what do you think? I cant get it to look smoother also i dont know why. and when i duplicate any thing its always overlapped or not touching so what should i do?

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# 2 09-01-2006 , 05:45 AM
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Go to Polygons->Smooth.


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# 3 09-01-2006 , 09:14 AM
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p.s,
Just use smooth (as described) to view your model smoothed - always remember to undo it before carrying on modelling.

<warning>
If you smooth it, delete history and then save it then you'll not be able to go back to the unsmoothed version.
</warning>

Overlapping problem:
Before duplicating the other half, go to front view, click on a vertice which will overlap, press and hold x (snaps to the grid) and move the left-right move arrow. The vertice will snap to each part of the grid you move the mouse over - move it to the central line. Do this for all the offending vertices then do your usual duplicate command and they should all be sitting nicely without any overlap.

Looks like the model is coming on well - keep it up user added image


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Last edited by t1ck135; 09-01-2006 at 09:21 AM.
# 4 09-01-2006 , 09:51 PM
daffas's Avatar
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Thankyou, you guys helped me out alot here is what i got.


user added image
user added image

Here is 2 more character screenshots. I am almost done i just have to add detail and texture.

user added image
user added image


Last edited by daffas; 12-01-2006 at 10:44 PM.
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