Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 12-03-2006 , 08:09 PM
Xander-0's Avatar
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Air Skimmer

I've been working on this the last few weeks (off and on, as I've had time). I'm trying to figure out if there's any 'cool' stuff more I need to add.... besides the various hatch-plates to cover things, the turret on the back, and the cockpit interior (although I haven't had good sucess with designing interfacing elements in the past, so we'll see how that goes....). So, any reccomendations? In any case, I need to bevel some edges, and mess with normals on the main ship (the engine should be pretty much done, cept uv mapping and texturing...). I am going to be adding a bolting plate to the back of the cockpit area, so its as if they attached the cockpit that way, to the rest of the ship.

thoughts?

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# 2 16-03-2006 , 09:48 AM
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Haven't done too much other work on the exterior of the ship at the moment. Currently I've been trying a little to work on the interior. Unfortunately, I'm terrible at ergonomics. I think I mght be doing okay here though. prelim shot of the pilot's seat, complete with compartment (I don't know if its actually done yet - I at leat have lo lengthen the legs.) You could stick a parachute in their, although I suppose it could be interesting. I've also got clips or something for a five-point harness - no idea on that yet. More soon or eventually - might have to be after spring break, though.

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