Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-02-2006 , 02:54 PM
ckyuk's Avatar
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Join Date: Apr 2003
Location: Great Britain
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Human Modelling again.

So here's another attempt at human modelling. Maybe if i keep trying eventually one of them will turn out ok. This time i haven't used the standard NURBS -> Polys -> Sub-Ds method, this time i have just started with a poly cube and cut it up.

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# 2 18-02-2006 , 03:19 PM
Rostoons's Avatar
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Join Date: Feb 2006
Location: Bedford, England
Posts: 138
Good start, only crit at the moment is that the body is looking a bit square, but as this is a WIP i'm sure you're aware of that. Looking forward to seeing the progression on this one.

# 3 18-02-2006 , 05:05 PM
magicsy's Avatar
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Join Date: Oct 2005
Location: Leeds
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looking good mate ill be watchin this one 2.

P.s how come everyone does a female body user added image user added image user added image

# 4 18-02-2006 , 05:06 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Ckyuk

Dude how are you? Its been a while...

Good start but some more work on the anatomy is needed I think.
As Rostoons has already said its a little square right now.

I have a similar thread going somewhere on page 2 which is still in progress...

Cheers

Jay (Jango)

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