This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
gonna do a bit more of a detailed version of the bike so i can show a animation of the change. which seems to work pretty well on paper, except the back wheels at the moment not sure what to do with them just yet.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
hi guys
Ok started on the bike today, ive been making simple models seeing how it can change. im now doing a slightly more detailed version of the bike then once i have that modeled i can work out exactly where stuff will go. and use the more detailed parts to form the Robot.
here's some progress.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
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