Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-03-2006 , 05:23 PM
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Join Date: Sep 2005
Posts: 21

Beveled polygon shows no bumb

Hi there.

I created a cube.
Shaded the cube with a blinn.
Conected a fractal texture as a bumbmap for the blinn.

I render the cube with maya software render, and I get a cube with bumbs.

I now select the cube and bevel it.
I render again and the bubs dosent show.

Why? Any ideas how to correct this?

# 2 27-03-2006 , 10:53 AM
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
fix the uvs I would think. If you bevel then you are changing the topology of the uvs.

try that

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