This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I was wondering if it is possible to tell maya that when I have an object/joint selected and there are keys on it's atributes. To jump to any following frame in the timeline and I get keys with exactly the same values as before.
I can of course select the atributes I need in the chanel box and hit key selected. But If I want my character to hold for a couple of frames in a complicated pose it can get really anoying to go through all my joints and their atributes.
Is there something like a hidden button like in after effects? Couldn't dind anything so far.
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