This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hey i got this drawing from a friend of this cartton car that i thought looked really cool and so decided to give it a shot in maya. im gonna use polygons to do the basic shape and the convert to sub-D, hope it turns out good
one short question if anyone knows, i am modelling this in polys and turning into Sub-D but when i want to seperate polygons from from others such as the door it wont let me. it says that it is all part of one piece. anyone know how to change it or what is wrong?
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