Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 18-05-2006 , 11:16 PM
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Join Date: Dec 2005
Location: Istanbul, Turkey
Posts: 19
I think it depends on the type/genre of game. In Morrowind, a first person rpg, there may be cloth animation (though there isn't) and in future there may be sss.

But in games like Age Of Empires, Age Of Mythology, Warcraft III, there are tens of characters which fill the screen. Even hundreds. They are all viewed from very far. there is no way you can add such complicated calculations in those games. It won't be possible in near future too.


May/June Challange - In-Game Character Animation ---> https://forum.simplymaya.com/showthre...threadid=21535
# 17 29-05-2006 , 07:46 AM
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Join Date: Oct 2005
Posts: 112

Test

I finally found time to do a small walk cycle.
I still havent done any tweaking at all on it...but its coming along.
I added a couple set driven keys for finger controls and a couple blend shapes.


Last edited by varley; 17-06-2006 at 03:39 PM.
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