Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-06-2006 , 03:23 PM
Redmer's Avatar
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Join Date: May 2006
Location: Holland
Posts: 139

problem ferrari tutorial part23

i have a problem with the ferrari tutorial part 23
when i need to convert the texture of the tire with maya software
then in the tutorial it creates both a file and lambert node but when i convert it i only get a lambert and not a file node with it does anybody else have this problem or know how to solve this thank you very much


------------------- WIP ------------------


--------------- Finished Work -------------
Apache Helicopter
Armoured Personal Unit
Apache Finished
Ferrari 360
Mech
# 2 08-06-2006 , 03:39 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
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not sure what exactly ur trin to do but
in hypershae click the tab at the top called textures and middle mouse dracg the file into the bottom window

i dont know if this is what u want though


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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