Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-11-2006 , 10:14 PM
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Return to my workspace.

Haven't been around much lately but I-Iybrid says it's got fairly slow in here and i feel like opening maya again so it's about time i started posting again.

One of my favourite projects i did here at SM was the "create your workstation" round in the SM Summer Tournament that M set up all those years ago. Don't think i've got a copy of the final image i submitted and i doubt it's still on here. Anyway i really enjoyed making the scene even though it wasn't good enough to get me through the first round, that said i was up against fredriksson who i think might of won the whole thing. So here i go again trying to model my mess of a work area.

Just spent a few minutes laying the basic shapes out trying to get the proportions right. Not much i know, i'll try and get another update up tonight.

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# 2 05-11-2006 , 12:41 AM
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Well here it is for tonight. I've shadowed some of the edges untill i get the over soft lighting sorted out.

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