Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-07-2006 , 12:20 AM
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3 objects

Hello everybody,

This is a render of 3 objects: a candle, a recorder and a wooden ladybug. I know it's quite simple, but I was just testing the materials. Wax was the most difficult one, it is made with a Misss fast simple material. The other two objects were made with a DGS material.

Cheers

Eduardo

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# 2 18-07-2006 , 07:55 AM
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very nice!

This wax material looks very good :bow:


The trouble with doing something right the first time, is nobody appreciates how difficult it was.
# 3 18-07-2006 , 10:30 AM
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did u use mental ray?

just curious being noob and all...

but overall looks good... user added image


~The Computer Is A Moron~
# 4 18-07-2006 , 12:55 PM
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Thanks Djon and Relikz.

I'm using Mental Ray, Final Gather and GI. The floor material (well, it's just a background, not a floor) is a lambert with occlusion. I'm using HDRI and an ambient light with 0 intensity, just for the shadows.

# 5 18-07-2006 , 01:36 PM
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thanks for all the info...
may you be blessed lol with many more finished maya works :p


~The Computer Is A Moron~
# 6 18-07-2006 , 02:35 PM
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haha, thanks. If you need more datails just tell me. I'll be glad to share.

# 7 21-07-2006 , 01:18 PM
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Hey thats good. We are looking for a good texture mapper...look us up man.:attn:

www.tgfxcrew.com

# 8 22-07-2006 , 03:16 AM
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Thank you very much. I sent you an email.

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