Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-08-2006 , 12:19 PM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490

Female Character

I started a new character. The design is gonna be based of Michael Turner's design. Right now I'm having a hard time with the anatomy, any critiques would be appreciated. I'll attach topologies of what I got so far and hopefully I'll get some tips. Anyways thanks in advance.

Attached Thumbnails
# 2 14-08-2006 , 12:20 PM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Front

Attached Thumbnails
# 3 14-08-2006 , 12:23 PM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
back

Attached Thumbnails
# 4 14-08-2006 , 12:25 PM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
oops.....wrong thread. Can You please move it to WIP?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads