Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-08-2006 , 07:30 AM
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Baking lighting information?

How do I bake all of the lighting info inside my scene to my model ready for exporting? I tried it myself 'off the bat' and the result turned my model into wireframe for some strange reason which i presume is wrong, any ideas?

Mike


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