Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-12-2002 , 03:27 PM
iron_tick's Avatar
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colored shadows

is there a way to make this work? i need the shadows of these objects to show the object color passthrough. stained glass effect.


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<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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# 2 02-12-2002 , 03:28 PM
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one more thing is there a way to have shadow adjust with the object transparency?


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 3 02-12-2002 , 03:44 PM
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i think you would need only to enable raytracing to have shadow adjusted to the transparency. as for different colored shadows i would suggest trying to put the transparency to a color, not a grey. if this does not work, make a light only linked to one object and assign a colored shadow to it, while all other objects are linked to another light at same position.

# 4 02-12-2002 , 03:54 PM
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ok this works, but it brings another problem. i needed to use Dmap shadows because i have plants in the scene that have to cast shadows also.... am i up the creek with no paddle or is there a good away out.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 5 02-12-2002 , 04:44 PM
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You could have one light for your raytraced objects and a different light for your Dmap objects. Use light linking under Window > Relationship Editors to make the lights only affect their respective objects.

# 6 02-12-2002 , 05:04 PM
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Originally posted by mtmckinley
You could have one light for your raytraced objects and a different light for your Dmap objects. Use light linking under Window > Relationship Editors to make the lights only affect their respective objects.

im gonna try that it might just work


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
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