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Old 23-10-2006, 12:19 PM   #1
Acid44
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Default best way to model mclaren f1 lm?

hey im modeling my second attempt at a car- a McLaren F1

and im wondering what would be the best way to do a car so curvy im having seriuos problems with nurbse and pollys

any suggestions?

here it is for all that dont know

ps sorry for the huge pic but i dont know how to scale it
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Old 23-10-2006, 03:13 PM   #2
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If your struggeling with both nurbs and Pollys I would suggest doing a tutorial that goes over both (theres a BMW Z4 tutorial using nurbs available for free) and a theres lots of poly car modeling tutorials available to find your feet first before going on to tackle such a big project.

For me I would use polys, just thats because I suck at nurbs.
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Old 23-10-2006, 09:41 PM   #3
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well nurbs an polys are he only way since wen u use sub d u edit in polys

i would personally use nurbs for this
i also would have a look at the bmw z4 tut on 3dtotal first

good luck
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Old 23-10-2006, 10:18 PM   #4
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ok i looked at the z4 tutorial before and my problem with nurbs is there too picky when i tried this car with nurbs the top of the front ended up stickin out abou 1/2 an inch at the norm top view

but i figured out my problem with pollys and fixed it

thanx ppl
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